Hi everyone! I have been looking to do some skybox art myself and I have some questions about the workflow, specifically about how it is all set up in 3d. Say, I would like to do a skydome with some layered clouds. I prepare my cloud alphas in Photoshop, then strap them onto mesh cards in my 3d package and arrange into…
Hey thank you so much! You're so lucky, I would love to be able to walk or drive casually the track. it's not very often you get the chance to be their on track. I did monaco like that and had the chance to ride my bike and car on Le Castellet in France. Such a crazy moment. (did F3 stage too on the Castelet Driving center…
Hi guys, newbie here. So I want to create a 3D asset. I want to bake my highpoly mesh to lowpoly. After baking, I tried the baked result to lowpoly, but why does the result have edges like this in the lowpoly mesh? (Highpoly mesh) (Lowpoly Mesh) Result
As mentioned you can vert paint nanite meshes, but you have to "apply" the vert paint which will make every instance of the mesh in the scene take that exact vert paint (any different vertex data breaks nanite instancing between meshes, ie be careful with spline meshes as each segment is not instanced and so on), so if…
Having been posting too much in here but here we go, another batch of characters C&C are most welcome Concept Monk Owl Check it on Artstation if you liked it! LINK Breakdown of my references and materials This last two where for fun cus VIKINGS! are fun, second one inspired by Lagertha from the Vikings show
Hey guys, I have world aligned textures on my building in unreal engine, but would like to combine it with virtual textures introduced in UE 5.5. I am a bit new to materials in UE, could you plese help me outh with this? So altogether I want to paint virtual textures on a object with a world aligned texture. Is it possible…
I can try to make my textures cleaner like I see in your art Slosh and like you said to try to apply scratches more along the edges not so much in the centers.I hope I can fix all of this, I felt like I was close to my goal and I really do want this and have been trying to push myself harder. Would it be a good idea to…
I hear you on the taste thing for sure, even though things like torchlight 2 / Dragon Crown arent exactly "original" theyre a breath of fresh air and thats what really matters i guess? http://www.joystiq.com/2011/06/07/dragons-crown-announced-as-vanillawares-next-project-coming-t/ I'm really looking forward to trine 2, and…
hey! new here. i've been working on a 3dge project for a few years now, and i'm trying to learn how to make efficient lowpoly realistic environments. here's a look: (render, i had to temporarily remove the mixed textures from my blender file exporter, and reveling in ray traced ambient occlusion, i'll be hand painting that…