Still working progress but tested the bake in marmoset, and pretty happy with the result of the normal map. Here is the progress shot : http://i.imgur.com/pByc93a.jpg Cheers!
Nice progress Swizzle, I can't wait to see these characters in a group photo :) Made a start on the textures for the old geezer, still a work in progress.
It has to do with "Improve quality progressively" feature. turn that off and it'll be instant. Configure Viewports > Display Performance > Improve Quality Progressively.
Nice progress i hope this gif helps took a while. Concept is 3.75 heads tall, your current sculpt is 4.25 heads tall. Forward view, i tried to match it to the concept. I think the arms being like that (i can never enjoy working on things like that, thou i hear its how you should do it) but posting images for guidance…
Similar things occur with the internet. People can be completely different as far as personalities go when they are seen in person and when they are on the internet. An average joe can become an awesome guild leader with every epic armor of whimsical crap that means the world to the other people who play the game. MMO's…
greentooth I've seen a lot of Greentooth in other games. I want to see Greentooth's native realm. edit: I use: -Magicavoxel - hard surface, blocks -GDevelop - game engine and pixel editor (Piskl) -SculptGL -soft surface web based bare bones sculpting with fast brushes and retopo) -Blender - precision surface (rarely…
This is a class assignment for 3D Modeling for Games at FuturePoly. This thread is a work in progress so I'll be updating my progress as I add to and refine the modular building. I'm defiantly looking for feedback, thanks! (https://www.artstation.com/artwork/vYEA6)