Wooo, thank you a lot, that's what I want to achieve with the druid and the myst! About the moon, maybe if I blur it a bit or put some clouds before it so it becomes less interesting to the eye? I'm having too that sensation of it being the focal point and I don't want that :/ I like the crow where it is, but I could try…
The problem are the support lines. Your corner consists of four edges, but only two go all around the cylinder, this creates a pinch. I would extend all horizontal edges around the cylinder and would see if I can also put the vertical edges the whole way down. This will probably create some pinch in the cylinder, too, but…
any chance there will be competitions or giveaways for this? i hate to sound "cheap" but $590 is a lot for a freelancer to drop on any tool, and a LOT of thought has to be given to that kind of purchase. the only other thing (outside of what i would consider to be a core app, like zbrush or max for example) that costs this…
No ones knocking you for protecting your work, especially as its now commercial. Its just some folks prefer to be able to get down and dirty with code, encrypting it prevents that. Tools are much more valuable to power users when they can adapt them. [edit] I've never seen a point in encrypting free scripts. Your putting a…
Art Direction & the assets are important too. UE3 - Star Wars 1313, people flipped out and swore this was UE4, from what I've heard it's using the Samaritan tech so UE3 or... UE3.5? [ame=" https://www.youtube.com/watch?v=BQyGu4EqZsU"]Star Wars 1313 - All 3 Extended Gameplay Trailers - E3 - YouTube[/ame] UE4 - 3D Mark, kind…
You could just make them taller; the cylindrical portion above the current legs doesn't look like it's doing much, so you could just extend the top hinge of the legs up into it and have their outstretched position be at a shallower angle to the vertical axis. It'd be the same footprint as the current version, but the force…
I've updated the model after taking feedback from AgelosAp as well as my teacher. -I extended the neck and made it thinner at the base -Modified her head shape -Made her eyes larger -Made the spacing between her eyes and mouth close together -Placed the ears closer to her eyes; edited the shape of ears -changed the palms…
The quick and dirty way is say you have a 24 frame cycle then simply select all your controls and shift left click frames 1-23 go to 24 and paste, works a charm. Rinse and repeat for however long you want your cycle. If you use quicktime pro it's very easy to extend loops seamlessly on there as well with the crl c a…
My first question is what research have you done so far? I bet there are a ton of resources out there for how to set things up. Have you ever done network rendering before? I suggest choosing 1 software first, and get your setup working with it. That will iron out a bunch of issues. Then see about extending things. Do you…
1300 frames in 1 file should make the editor crash :) And on the single/multi file issue; I use both, depending on what type of animations i'm making. Multi files give me more flexibility when i need to extend the animations. Single files make it easier for me to make animations blend into others, and for exporting from…