Hey thanks for the comments :) jakelear > thx ! new prop soon :poly142: something bigger :poly121: shotgun & d1ver > thanks ! Maybe I'll try for one last shot to make some improvement with the colors but I'm not sure yet because I already started a new piece. But yeah I really need to improve the way I work with colors…
Hey everyone! Finally finished this game ready statue of a grotesque/gargoyle and would love to hear what you guys of the final renders! I received a lot of feedback from other polycount forums so I seriously appreciate all the help for everyone! This prop was originally started with a focus on practicing traditional…
Well, I wasn't sure about posting a late Art Challenge post (or where to post it if it was late), but since @LeonDreiling is doing it, I guess I will too. I started on this with only three or four days left of the 100th Art Challenge, and thought I'd just churn out a quick low or mid-poly prop. Some better planning at the…
Happy #PortfolioDay ! Hey, I’m Pablo García, a 3D Environment and Prop Artist based in Mexico, currently looking for new job opportunities. I have experience with AAA workflows, software #Maya #3dsMax #SubstancePainter #Unreal #substancedesigner #marmoset ✉️ contact: pablo.gameart@gmail.com #Artstation…
Prop
Artist - Seattle, WA Studio Wildcard, creators of the
smash indie hit ARK: Survival Evolved, was founded in 2014 by industry veterans
Jeremy Stieglitz and Jesse Rapczak. ARK is the most successful Steam Early
Access and Xbox Game Preview title ever and continues to break industry records
on consoles and PC. We are…
This prop is looking cool Royalshark! I feel like there are some things that can be done to improve the texture and overall readability though. If you desaturated your renders, it looks like all of your values are very similar across the board. It would help the readability and focus if you separate your values based off…
Hey Everyone, I'm Mark Ashton, a 3D Environment / Prop Artist from the UK. I have over 14 years industry experience and have worked with a number of Studios. I'm looking for new projects to work on so don't hesitate to get in touch if you have any work available. I will update this post with new artwork when I have new…
I feel like you execute props well, I didn't see the original version of your folio but from what I see in there now I feel like I could take you on as a junior prop artist and train you up to building AAA assets. However if you were applying as an environment artist I have to judge you on other areas. The big ones for me…
Looking great :) Its definitely a solid start! It really wouldnt hurt to just start throwing your portofio and resume out to studios in your area and keep just pumping out work. You say you are an environment and prop artist, so I say try to push different vital skills studios look for in an environment artist, especially…