We are still hard at work, We went EuroGamer last weekend that was great and we now have lots of swag to give away full details can be found on our facebook, we are giving away PlayStation+ membership and a few posters. http://www.facebook.com/GoToHellDave
I recall that Fred was funding a large part of DWII out of his own pocket, if not the entire prize pool. Maybe Vig is onto something. It's definitely a bummer but maybe DW grew too quickly and became quite difficult to manage. Hope you get your swag :)
Congrats man. I've heard good things about the group up there. Should be an amazing place to work. Oh yeah send me all the free Halo swag possible. I know about the upstairs storage type room with the sculpts, toys, shirts and other goodies.
been a fun trip, meet up with ryan , ben, arsh, and prof , all these guys are pretty damn cool in real life, its the last day here so im gonna try to nab some more swag and say my goodbyes , was a fun time guys !
I'm not entirely sure if you're suggesting to attempt to salvage a project by appending the contents of a file that can't be opened? Sometimes it works, but when the RNA structure of the file is broken it'll likely fail and there's pretty much nothing you can do to salvage it other than relying on different backups. I have…
I won't be demoing in this swanky pad. But sunday during my demo I will be giving out serious swag from ensemble, I will be handing out some signed art books/shirts/boardgame/posters/and games, so people will stay awake during the demo:P Hope to see some polycounters out there. Spark
I'd suggest simply using masks to composite color parameters over the basecolor channel in your shader. using a full layer seems like overkill for something as simple as recolouring patterns. if you're wanting to swap out metal for wood or something then layers make sense You can use a material parameter collection for to…
I believe OP is talking about some kind of mechanic where as the player gets stronger or some value increases (kills, deaths, progress, etc.) the weapon scales up. Armor is sometimes handled in a different way especially regarding chest pieces and things that would encompass the player mesh. If you're looking at using…
Photo Reference Pack: Birds Download on Artstation One of the main locations for this animal pack was in the "Parc Bordelais" where the city preserves local birds in their natural habitat and especially The King of Birds of this pond, the Black Swan. But the best experience was at the "Puy du fou" to capture swarms of rare…
ah yeah I've been experimenting with different key binds since i rarely used the Q/E buttons for strafing Considering Q for Swap, E for Heal Skill ~ for holster/take out weapon (cosmetic but so much fun >__>) 12345 stays, 7890 on zxcv Only thing is like to chain 8-7-2-4-3-5-1 Swap 2-3-5-4-4 swap 2-3-1 so going from z-x to…