@polymath256 Just to be sure, are you setting the model to unlit? Vertex colors multiplied over an existing lighting/shading model can be quite dark. Here's a video from an old Playstation Underground disc that shows how they applied vertex colors to light scenes in Tomb Raider 3 (starting at 3:53):…
Inspired by SSBB: model Maps: It also fits well with the music: https://www.youtube.com/watch?v=PLJuT8zPmvA&index=244&list=PLD88_YYtVTaOsQ1CE8zNKxVhb-FWj4cj5
http://dl.dropbox.com/u/17188/Photo%20Nov%2004%2C%204%2012%2045%20PM.jpg not for the queasy! someone on my FB explain the situation too many drugs now to continue