The zooming issue could be due to bad camera settings in your preferences. Go to your preferences -> Cameras, and change the values in Near clip and Far clip. I'm currently running with this: Near clip: 0.1 Far clip: 10000.0 I'm pretty sure these settings do not apply to "old" scenes, so in case you have a workfile with…
I'm not sure if you found an answer to your problem but here's some possible solutions that could help. On the statue put some sort or markers around it that way Photoscan has an easier time aligning the photos. Another would probably to increase the key points 100,000 and the tie points to 80,000 or so. Higher numbers of…
Hmm thats what i have been thinking. I mean i could take product designing for industrial design. And they make a lot of money. But i would love this job. Has any1 heard of people that trnasfer from the game industry to the movie industry. Wouldnt they get more money then? That would be very good. Even if it with 10 cents…
Hey Folks, This is Jamin Shoulet. My video of stylized texture painting on Youtube is at nearly 100,000 views... but since it was filmed on school property, I did not get paid for it. Hell, if I had 50 cents for every view I would be out of debt by now. So I want to direct your attention to a 2.5 hour bootcamp that I have…
hello polys ! i have asked a friend of my dad that has a computer business for companies etc, and i asked for a "shit kicking computer that would enable me to run 10o00000 programs at the same time and still be able to dance the chacha." and here is the proposal , he says that i can opt for the even more powerfull…
Hey guys I work for a small games company that is building a metaverse. We have sold 100'000 plots of land just over a year ago and soon we will release our builder tool that will let users create what they like to deploy on their land. I am looking for 3D assets to show off (these can be pre-built or you can build them…
Agreed, specular in general feels very bland right now. Whether this is down to the lighting setup or texturing is very difficult to say without seeing the textures themselves. I am also having trouble seeing how this has reached 98,000 triangles? You have a roughly 10 sided extrusion in the front of the chassis, on an…
This seems great of course it will take time to adapt this. But id love to jump on cutting edge stuff, point-clouds/voxels don't really fair well for character animation. They would be limited to static geo, moving stuff like characters could still be polygons, but just a higher count. A 100,000 polygonal character in a…
http://www.eurogamer.net/articles/2012-06-07-peter-molyneuxs-new-game-curiosity-has-a-50-000-dlc I wonder who will buy the 50K chisel? Players will be able to buy one of a limited number of chisels to improve their tapping strength. An iron chisel - 10 times more powerful than the default tap - costs 59 pence. The diamond…
Hah, thanks Voss! Nice to see you in the forums :) . LlamaJuice Thanks for the tip. I knew that I could use a second set, but I thought that it had to be laid out the same as the first...so I was just copying and pasting uvs from channel 1 to 2 for the lightmap. I will definitely check that out! Right now the scene is…