I'm having a bit of a problem that up until now I've managed to get ignore. When unwrapping a beveled cylinder what's common practice? Here's what i'm unwrapping and the issue i'm having is with the chamfered bits.
This is a character I worked on for a mod. I did all of the modeling and skinning work, and hope do some animations as well. Comments would be welcome. wireframe
I've finished compiling my animation reel. I'm currently looking for full time employment as an Animator or Lead Artist. Animation Reel on vimeo Feedback is welcome. Thanks for watching.