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Re: Spacestation Padded Wall Material (Done)
Reply by
Finnn
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Mar 2018
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3D Art Showcase & Critiques
I did what you suggested and added a gradient linear tiling according to my main tiling and it certainly improves my diffuse map!
Re: 3D Character Art by, cg-sammu
Reply by
Torch
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Jun 2013
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3D Art Showcase & Critiques
Wow that LoL art is fantastic, can we see the texture flats? Those are normal maps as well right, not just a diffuse? Loveleh Jubbleh
3 results
Re: Post one thing your favorite 3d app does well.
Reply by
sama.van
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Mar 2010
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Technical Talk
Photoshop : Action tool : with a cool workflow, from a Psd file will save diffuse or specular to the right channel on a TGA file or elese with one click ;)
Re: Garden of Monsters - Sea Monster
Reply by
pbot
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Jun 2011
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3D Art Showcase & Critiques
So, I retopologized, applied normal maps, and I put on some base, diffuse, normal and spec textures. Here's the work so far.
2 results
Re: My guide good 3D artz and stuff
Reply by
OrganizedChaos
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Dec 2009
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General Discussion
Normal maps look great on everything. Everytime you texture something, just convert your diffuse to a normal map and voila, instant awesome.
8 results
Re: [CE] Beach diorama
Reply by
Mr Significant
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Jun 2014
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3D Art Showcase & Critiques
Subbed. really interesting project. rock diffuse is very good, but moss looks very soft. How did you made water pool ?
3 results
Re: 3D Character Artist - Victor Santos
Reply by
Victor_Santos
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Jan 2017
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Artists Looking For Work
Glitch LOW POLY: Tris 10000 Diffuse Normal Map Specular Metalness Roughness Concept by: Francis Brunet https://francisbrunet.artstation.com/projects/lR5eY
Re: mudbox and viewport canvas 3ds max issue
Reply by
snake85027
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Jul 2016
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Technical Talk
oh and the other thing is 3ds max, i wanted to show what happens when i press viewport canvas-paint on diffuse layer
2 results
Re: Help a beginner in 3D game art
Reply by
marcosfd
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May 2014
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General Discussion
Thanks guys, with maps I meant textures things like normal, diffuse, specular and so. About zbrush, it's better to sculp then retopology with max?
Re: [UDK] 3D Fable Village
Reply by
Fwap
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Sep 2012
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3D Art Showcase & Critiques
The grass should have some color padding on the diffuse, instead of all black. It will help with that black line, Also turn the opacity down a little.
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