Found an old character concept whilst digging through files. I thought, why not Mudbox? So I started with the heroic female basemesh posted by one of the users on here (if you know what thread that was please link it to me as I've lost it and can't give proper credit) and edited the head to have more of that anime look…
Remaking a game for my Dad that he used to play on the Vic 20 - can't remember the name of it, it was like reverse invaders, where your ship/helicopter/plane flew right to left, and dropped down a bit vertically each pass, you had to drop bombs on scenery to stop yourself crashing into it. Anyone here old enough to…
@ Ruz - Thanks for the feedback, if only you mentioned that when I was originally making her lol I do agree , there are many things that I would have done differently. I only really wanted to spend a short amount of time on her to make adjustments to key areas, such as the eyes and that annoying fresnel reflection, as she…
Hello! I've been away from any art related work for a year and half and now I think it's time for me to get back on it! I'm trying to learn the new stuff and remember the old one. So critics are really welcome ;) Working on a dragon first, very early so far as you can see, but I plan to follow all the process to a final…
Working on some HTML5 stuff- in complete contrast to the epic and detailed art, here's some pixelated and rather low-res stuff. :D Click images to play (chrome,firefox or the latest IE ) BANG! - Arkenoid clone with exploding blocks: Working on a level editor too so people can submit designs. Invaders must die: Here's a…
Made this fatty on the plane to GDC today. I only had Zbrush 4.0 on my laptop (obviously I haven't used it in a while!) so I had to work with some old tech(no dyna-mesh!!). Nothing's finished and he could be abandoned, I was really just passing time. Virgin Airlines is awesome though! The have outlets under each seat so I…
Nice work guys and girls keep it up @ scotthomer thanks dude, I forgot about your old Portfolio how cool it was, very original @ Polygoblin hey Benjamin how are ya. Thanks a bunch, specially from you. nice @ Paul68Rageous Thanks for the advice, I will think about it. On that Smith Carbine of yours, You might wanna tighten…
haven't really been up to much big lately. guy I know needed a skull for his game so I decided to redo the embarrassing one I did in 2010. just built a new low on the old sculpt and made some textures. pretty satisfied with how it turned out for now, was relaxing to do. PS: check it out in the beautiful DarkPlaces engine:…
@murph : Awesome armor, as usual with WoW some stunning diffuse work. I also really like the style and work in silhouette and shapes. Seems like Pandaria has allowed for a lot of very cool designs that break the "same old routine" that armors could sometimes have in the game. Would love to see some breakdown aswell.…
Murph : I hate you with Odin's might. That aside, this armor is absolutely blowing my mind. As said by Haz, you guys really worked up a weat on those armors, and the diffuse are mind-stunning. I had a lot of people coming up with stuff like "old gen texture is dead hurp durp, everything with normal and shaders now…