lod0 has more tris than lod1 :p I think the poly limits are fair. 6k for a character that is like 3 CM high on the screen, in a fast paced action game that needs to keep smooth on very old and shitty computers in Net cafes in Asia? If you design smart and build efficiently, you can keep it all within budget :) But after…
Because of the changes to Pudge I was looking at my old Pudge items and noticed something strange. A tag that says "[admin] Downloaded". Has anyone seen this before? When you filter by it it just shows a few other items and 9 accepted items that aren't really recent. It's weird. Edit: I see a connection now, they were all…
@katzeimsack As I am new in making Dota 2 items I can't say I'm sure but I heard some old Dota 2 players rumours who say that there are a lot of people that buy some kind of bots to give them positive votes and negative to other sets. Other than that I think people just don't care about the set and click no, I dunno and I…
Karkeng> Yes, you need to fill in the same name you put on your bank info (usually the legal name stated in your IC) Check the FAQ here if you're looking for other answers. Anyways, LAST MINUTE NEW BLOOM SET CONCEPT. Sorry for being late, I got back from a break to keep my sanity intact. Inspired by the God of Longevity, I…
ok .. you dont need to change materials/models/heros. you just import, then copy the 3 files (mdl, vtx vvd ) on models/items/yourhero to models/heros/yourhero rename the old ones to something else, or delete them and rename your 3 files to the former ones, replacing them. Now the game will read the mdl and will be pinted…
I don't understand what's going on...I scaled up the hero and the weapon,exported again and the resoult was the same as before,nothing had changed. Then I did a test,I replaced my "weapon_color.tga" filling it with white,uploaded again and after hitting "import" it shows me my weapon with the old painted diffuse,so is like…
I don't mind hero items, as long as there done well. This is definitely a case of it being done well. With custom anims as well? Even better. Did a different version of the blades for Bloodseeker. Some people were saying it looked like the joint between blade and cuff looked a little weak. Tried to bulk it up with the new…
Hey guys, so after wanting to kill myself trying to compile my model for a couple of hours yesterday, I figured I would just throw it up here while I wait for the rage to subside (btw, if somebody could do a short little write-up of how to get models compiled for Dota2, I would love you long time) So here we go, progress…
there are quite a few flaws in that promopic, first of all her stance is pretty weak, better than the old but still. Second thats totally not like an archer would hold a bow, there are good poses in the animations, they maybe not totally realistic but they have some nice rythm and flow and gesture, why didn't you load one…
Alright! Ill change it back to a lighter grey, i took the same as his shoes on this one. I have been running into some unexpected problems with the particles. It seems like Valve may have put some block on the ability to change the particles. I cannot get my particles to show with the old way when i tried yesterday. I will…