Me and Dry made some treasure art for a collaboration of New Bloom agility hero sets by DonDon, Yi, OrganizedChaos, Jeremy Klein, Ziedrich, and us. ^That's the collection!
Whole bunch of hero models added to the site: Broodmother, Death Prophet, Disruptor, Huskar, Meepo, Silencer, Slardar, Sniper, Venomancer, Weaver, Warlock - SO MANY CHOICES!
Is there a certain software they recommend us using? (Maya or 3dsmax) And do we need to make a separate texture sheet for the items or do we combine it with the hero UV space?
I think it's awesome, but the set changes her silhouette and stance A LOT, which might not be a good idea since the game relies heavily on those two for hero recognition.
Something that i've been working on. Probably for the Faceless Void or another hero if that doesn't work out. Still needs work around the guard/pommel and the upper part of the blade.
Not really a fan of the ones covering his mouth (2 and 3), but 4 and 1 both look really good! Specially those tusks on 4, they really fit with the hero.
The new heroes made available in the Spring Cleaning patch are now listed on the tech requirements page. I believe the new ones are Terrorblade, Magnus, Timbersaw, Treant, Venomancer
Motenai finally a set for darkseer that I would like to play with :D It has this slight Protos feeling that in my opinion suit this hero well. Sculpt is just badass...