You can mask off areas where you need a lot of detail, drop down to the lowest sub-D, invert the mask and then subdivide - you'll get a lot more geo in those areas, handy if working on for example a head and you don't want to subdivide all of it if you only end up needing detail on the face. Only shortfall is you get dodgy…
I haven't read through the entire thread, so Im not sure if this potential solution has already been posted, but I just fixed my "General Photoshop Error". Turns out I had quick mask enabled on my document, and this is bad. I didn't realize I had quick mask enabled because I had nothing selected, so there was no red quick…
update. I dont want to change the shape of the mask, because i'm specifically trying to reference one of those drama masks. did some tweakage to the nose and lips.. This is a portrait on how i see myself.. or, humans in general i guess. emotional/spiritual machines with personalities (masks). I'm gonna put in some chakra…
Hey guys, just wanted to drop in and do a quick recap of what I'm hearing here. I want to get together an actionable list of things that we could do to help serve our community in a way that's beneficial to all of us. After reading through the responses so far here's what my take-aways are: - Return of Monthly Challenges-…
Hi , Ihave a problem , I have a very curvy surface on wich I need to project a mask for a secondary extraction of bassrelief after , I have tried to use uvmap and paint directly into the uv the texture mask but the result aren't satisfactory and they woudl come better with direct work drag drop tool in zbrush of the…
That makes sense. I've read the books, and the most useful part of scrum is "What have you done, what are you doing, and what obstacles are you facing?" as a method of communication among the team. I know there's extra stuff in there, but nothing that isn't echoed in most other agile frameworks. That will have to come…
I'm using Cinema 4D for create environment meshes for games and using Zbrush,Photoshop,xNormal. I'm 17 and i want to be environment artist.I want to ask for Cinema 4D is good for game modelling? If i modelled a asset in 3Dsmax,Maya or Cinema 4D this meshes in similar in game engine. I think i use Cinema 4D always.What do u…
If you have an alpha that is masking out a certain part of your geometry, is there a way that the lightmap can also read that mask? Right now the shadow is just showing the plane. Which I know makes sense, but is there is a setting to where I can have it read the opacity mask of the material so that the shadow will not…
[WIP ] #2 Sculpting Details in ZBrush, Retopology and Baking Hi again, I'm back with some updates. I had my family over so I couldn't post anything earlier but I'm back at it again! Here's where I stand with the project. Before I fully committed to sculpting everything I went back to Maya and refined the model to have it…