@slosh @GravityBwlast Thanks for the heads up guys! I will definitely do that. @lotet Thanks man! The long overdue update. I'm finally happy with weapon designs and can move on to weapon game resolution models and then textures.
Other project images are missing, the only ones working are the iphone and the glass of water and all of the heads. The layout for the pages look fine to me. Could probably group them a little better. Vehicles with vehicles and weapons with weapons.
I managed to get some more work done on this. The retopo for the body is done and I'm working on the high poly of the weapon now. Hoping to finish the weapon up tonight and move on to low poly and then UV unwrapping for everything.
since bristle's weapon is stone maul, no matter how your weapon model looks it will still have stone maul sound effects ingame. I suggest that you make maul or something blunt instead of sword.
hmmm we didn't want to get too much out of the bounding volumes, its not as high on the front top as the original weapon but it is higher on the back/top, the spikes are pretty much in the same shape as the original weapon etc.
Hey guys, just wanted to post what I submitted to the contest. The task was to make a weapon swap based on a few weapon selections. I chose to remake the Orthos, which is a dual bladed staff. If you like it please vote here. Please and thank you!
I'm making a skin set for the following weapons: AK12, AA12, M4 and SCAR. Reference: So far managed to make a custom snake skin texture, tested it on M4: Going to work on the other weapons, their parameters, add contrast and fix the overall pattern.
Hi Polycount, I'm working on a short version of a M870 Remington shotgun. My progress so far: I want to be able to put different stocks on it. The first one will be a folding stock so that the weapon can act as a compact PDW, the barrel will be short and the weapon will be equipped with a reddot.
Heres a series of weapons I designed recently. I was trying to emulate if the weapon had rusted from being by the beach for so long. Something akin to what you might find in the maps st. marc or seaside. criticism welcome nova: sawed off: Ak47: G3SG1:
So Final Fantasy XIV had a weapon design contest a while back, and I entered with a monk weapon because I... don't like most of the ones they have already lol. Here's my final and some of the concepts I came up with.