The Sven (?) sword design looks neat, I like that. I think your Clockwerk set could be done better, his character is meant to be in a makeshift robot armor. Your concept seems to push closer to a clean sophisticated touch. The shoulder and back area could've been bulkier for that sweets silhouette shape. Sorry if it's a…
I hope I don't seem desperate for feedback by bumping my own thread again, but in a way, I guess I am. Right now, I'm not exactly sure where my level of skill is at and I'd like to hear ways I can improve my work. I've updated my diffuse and have added new spec, normal and glow maps to the piece. If anyone has some time,…
The arch stuff is looking good. I would distress some edges a bit, and maybe add a bit more dirt to some of your textures such as the pentagram. The building (the first pic you posted) is looking really solid (excuse the pun). Your anatomy is way off though. I would definitely suggest looking at some humans and check all…
step 1: C:\Program Files\Electronic Arts\Crytek\Crysis SP Demo\Game\Config Open up the file named "highspec.cfg" in notepad And simply change the 3 to a 4. step 2: C:\Program\Electronic Arts\Crytek\Crysis SP Demo\Game\Config\CVarGroups It should have files for every settings. What you should do is copy the text at the top…
Back! I've been travelling a little and started doing some freelance work so I haven't had a chance to update Tali but I finally have some free time so I'm going to back to her. Here is an update of the texturing without the omni tool. I still have a lot of stuff to do on the texturing, a lot of detail is missing the…
OK. People I have noted down all your C&C's. I am now jumping to Monthly Noob Character Challenge Before it is too late to make some good art. Time is limited. I will use everything you guys have showed me here and that model will be even better. When I complete it 10 days later I am expecting you guys to drop and give me…
Hey Thought i would join with these challenges as i am learning Substance my self :D Great work on here already, looking at you Micaki & JonConley and of course Jerc, but you got a head start :P Here is my attempt. So i did a plain, slightly mossy and then worn down mossy. Not sure if the worn down is a step too far. C&C…
@JThreadgill Looking great! loving the chipped / partial tile effect. @JasonLavoie love the extra roof panel detail! what are you texturing in? @davidperyman great textures - also love the added realism with the details you incorporated. I really struggled with what was going on around the "arm", I think you've got a great…
Hi guys, I have been just browsing polycount for some months and now i have found some courage to acctually participate in challenge and show some of my work, hope you like it. So I have done some objects (lowP so far) and I am a bit afraid to move forward cause I am not sure about my model's torso anatomy and proportions.…
Here is another quick update. Dont have too much time now but I would love to get some C&C on his body. I made the legs using raffaels ecorche. I thought they started turning out a bit too bulgy on the side. So I readjusted it and made it a bit thinner. I had to turn the symmetry off to work on the side of the leg properly…