We've selected someone for this job, so no need to contact me about it. ______________________________ We need 10-12 models of petrified tree stumps, modeled after some in Yellowstone National Park. Here are some reference photos:…
Can you link the guide you were using, perhaps? My initial reaction would likewise be that it looks a bit flat and washed out. Could be exposure settings. I haven't used Unreal for lighting, so some of this might be off, but what kind of HDRI are you using? One for the sky or one shot beneath a canopy? Either might be…
Here's the initial texture bake. I'm a bit disappointed in myself for not having this completed before the initial deadline but I can't wait to try out a new method of texturing.
Indeed. It just seemed a little impractical since unless you specifically write down the initial % then there's no prompt or anything saying that the end result is less optimized or comparing it to the initial %.
Necesito apoyo de un artista 3D que tenga experiencia trabajando con Unity, además de conocimientos sólidos en realidad virtual y animación. El objetivo es desarrollar contenido visual que pueda integrarse en proyectos VR, por lo que es fundamental que el candidato esté familiarizado tanto con modelado 3D como con la…
Hi guys! I've been in the industry for a while but never had much love for poking around shaders settings and such. So when it comes to properly explain to our shader programmer the kind of result i would like, i end up not being sure if it makes sense at all. What i'm trying to achieve for our stylized game is to use the…
Hello everyone, Greetings from Lit Tech Studios. We are currently working on the first full baseball experience in VR - Future League Baseball VR. There are many cool game modes you can play in this game: championship mode, homerun derby mode, ZomBomb mode (that's a funny one) and practice mode. We have a fully functional…
Hey all so I've been posting stuff in the PP section during th course of this project for school. I'm a first time noob at modular workflow so bare with me. So far, I've been making the square power of 2 textures first(or some un-square iteration), putting them into a 2048 texture atlas, and then just breaking the chunks…
Hello all, I'm working on a game project and need a programmer, who actually knows what they are doing. The game is called Angry Eggs (working title, because I think that name is taken already) and it is a 2D, mobile, match-3 puzzle game. The project is going to be super simple to play and program (as I've been told) but…
I'm cool with waiting on any replies/responses that add to the discussion. Interestingly the topic wasn't initially meant to engage in a discussion on the character design, more about overall design decisions that led to the game product underperforming in the market. But referencing the character in the context of larger…