Initial reaction was negative because I compared L4D to TF2. But if you compare it with most other games, it doesn't seem so bad. Its kinda like what happened with CoD4 and CoD5, except by the same developer. Lets hope the sequel is an improvement, either way I'm still going to buy it anyway just to play with new maps. It…
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Yeah it's been a great thing to see! I'm gonna put it out there, if you need a hand with coding any features for the site, happy to volunteer some effort.
that's probably where i'd start - simply don't include the water There is/was a node for testing depth behind a surface that looks like it's specifically intended for this purpose on (probably) 5.2. I cant remember what it was called but if you search for depth in the materials nodes it should come up
So I'm trying to create a simple Custom Material. I select the 'Import a Custom Material' option in dDo and add my Albedo, Spec, Normal and AO. It looks fine in the Preview Mesh, just how I'd like it so I select 'Create Material' and apply it to my custom mesh and its all white! It's loaded my Normal Map and my AO fine I…
UPDATE : Nodes have been added to Gumroad I added a folder structure this time with a project configuration hope it works out. I only did this for the guys asking for this. Honestly I am rather shamed by these nodes while some are okish most are pretty bad. But that is ok. If you all find use for them good for you Note:…