My name is Liam, coooooooool. When I moved to Nottingham I was pretty sure I wanted a flat by myself. I know people who live with co-workers and for most; the last thing you want to do is go home and still be thinking about work. I'm a clean guy so I hate a messy kitchen and living room which is another reason why I…
Hi Guys, I know nobody has posted in this thread for a while but some people PMed me asking for a making of. Below a thorough description of the creation process on this character. Hope it is usefull to some. Overview I want to start this Making of, by giving a shout-out to Josh Herman, whose Hard Surface Character…
After addressing tons of feedback and pushing the materials, I'm happy to have reached a point where I can call this project complete. Retrospective: I started this project over 2 years ago with a handful of goals in mind. I wanted to level-up hard surface, vehicle, and texturing skills. Progress had to be set aside during…
I am self taught as well, so I understand the struggle(s). When I say both high and low poly in designer, what I mean is that in your graph you do a right click -> link -> 3d Mesh operation to link (note* this does not import the 3d meshes in the traditional sense. Rather it references your 3d files. So any changes that…
So I've been thinking. I appreciate all of the comments, but they also show that I'm missing quite a bit of finesse in this work. The kind that I might not be able to muster in time for my preconceived dead line of this September the twenty first when school for me starts and a bunch of parallel projects as a consequence.…
Blinx the Time Sweeper Click Realtime HERE! Here's my final take for Blinx and entry for Retrogasm2018! I enjoyed and learned alot during its creative process, aand~ love its final output on experimenting a style suits Blinx's character.
By some reason, I lost my original post, so I wanna re-post the feedback I got from Shabba, in order to keep the discussion moving forward. Shabba: "Very interesting idea, and a good start. - Ur images are huge man, takes forever to load them. Downres by 1/2+repost - When I read "story of the environment is about how do…
Very interesting idea, and a good start. - Ur images are huge man, takes forever to load them. Downres by 1/2+repost - When I read "story of the environment is about how do the robot survive in a city without human anymore." and then I look at your scene. I dont really see any signs at all of how robots are surviving. I…
'Skull Cap of the Betrayed' http://steamcommunity.com/sharedfiles/filedetails/?id=226232991 ________________________________________________________________________ This post is a bit of a post-mortem on the creation of 'Skull Cap of the Betrayed' for Juggernaut. Mostly I want to share my pitfalls throughout this…