I'm going with card based arena shooter (maybe MOBA, maybe not). They sent out cards with the logo for a teaser about a month ago so I assume it has something to do with that.
I'm looking at your wood crate, and I'd personally make it a tiled texture. Also 512 is fine for it, don't do 1024. And an off topic question, is there a reason for using the Polycount logo?
looks great, maybe ad some logos or something on the front bottom somewhere and maybe make that screen have a blue hue to it and then add some blue tint on the metal that surrounds the screen.
Finished baking and getting some NDO normals done (patterns, some missing tiny bevels, logo). Time to start texturing it soon. Here's a random rainbow Color map :smiley:
Robo Bristle block out complete. These are only placeholder colors before I re-topo him and paint in 3dcoat. But for now, it's time to add Super Galaxy Sejuani the Future's Wrath!
Here is the Container with normals applied in marmoset. Im going to start work on the spec and diffuse , the Decal sheet in the image is just for an idea of what type of logos etc I want to add.
I really enjoy Arrimus 3D's videos. He's clear and concise. Each video is typically not more than 30 minutes without 1:30 worth of music and logo anims.
hmm having a nice bottle of chianti, not too bad really. hands up who looks at the vol before buying a bottle, rmm shall I go for the 13.5 or the 12 lolo
Another update, still have a couple more things to fix. don't pay attention to the bland neck brace,bland boxes, and stretched logo on shoulders. Keep you guys posted