holy crap lol thnx tekk, no wonder i was having issues that a hell of a node. SO do i leave the mask as is it since i am only using 2 colors or do i need to colorize it to match the colors needed
What jobs can I get in non-gaming industry space? I have a degree in 3D digital design and have done 3d environment art work in the past. Mainly right now, I’m a game designer that does gameplay and some narrative design. I got some programming skills but I’m not a programmer at heart, I’m actually pretty bad at it if I…
Hello i would like to share with you my lates project. i finished viking house inspired by real viking house in trelleborg, Denmark. I made building with simple meshes and for the first time i tried and used trim sheets. Then i made bigger props as tables , chairs , fireplace and so on and i finished it with small props as…
right now it's looking rather fuzzy to me, especially around the foliage. The reflections look pretty good, as does the water, but over all it looks very blurry to me. The tops of the trees seem to end out of nowhere, like they were chopped off. It also seems to look like it's floating in the sky somewhere, there's no…
Hello All! I'm just finishing up a real time character, and I was hoping to get all and any critique you may have, it would be really appreciated if I could have some suggestions on how to improve her! https://www.artstation.com/artwork/BkbYbr She's rigged and rendered in Marmoset Toolbag and based on the artwork by Peter…
I second that. Pretty customizable. I hate the default 800x400 or whatever the hell it is, but other than that it's solid. There's also the splines route if you have Photoshop, via PSDPathUnwrapper. See MoP's last link here.
Hello all, Figured I'd share this mini project of mine even though it's not necessarily a classic art asset/model critique/all things are prototyped/subject to huge changes. Since being laid off, I figured it would be a nice thing to work on my own little game projects in UE4 to keep busy along with the whole job search…