Hello :) At university we have a group project module, and we are going to be creating a puzzle game with psychological horror elements. Moriwood Hotel * Moriwood Hotel is a puzzle game with psychological horror elements. * Hotel built in 1887, has Victorian Aesthetic. * Game set in 1990's Brief Backstory: Moriwood Hotel…
I'm a character artist in process of refining my own portfolio (My earlier background was in environment art) Most of the advice I've received is online but I'm at a point where I feel I know what's missing in my portfolio and what I need to do. Based on my experience I could give you some tips, though I think at this…
This is going to sound vague and unhelpful but you should use as many pieces as you need and not a single one more. The bare minimum you need to make the room/level/building. I don't know what you're trying to model so it's hard to say exactly what you should do. A really helpful thing that will make it click is if you…
tldr, bout projects being made for portfolio collecting dust.(helpful to op since they just started a new project) Neat, I've been thinking about how "we" create things for the portfolio and they end up, like you said put into a dark room never to see the light of day. (issue is though most of us use others conceptual…
I took a look at your artstation overall I would say it looks pretty average for student work. First thing that sticks out to me is the textures and material definition, what I mean by that is on https://www.artstation.com/artwork/mwXA8 that piece the wood and stone countertop look very similar. I would probably go back…
Now this is an interesting tangent. There are a few things going on here: Ease of creating art and accessibility to art tools and learning resources has never been better. Does this mean that we're all producing works of art unsurpassed by those of bygone days? Absolutely not - it means we're pissing into a see of piss,…
Haha, no man I wasn't being sarcastic at all. I'm glad you think I'm reasonably good, but trust me - there's still a TON I don't know shit about. I'm just some random kid, unemployed, who fidangles with artwork because he isn't sure what else he'll really enjoy pursuing. The drawing of the fish guy is much easier to…
Yeah. The email you're sending out is quite a short covering letter and says nothing really. I usually details to a covering letter that focus on what I can offer a particular company. If the role i'm applying for is 2D I tell them about my 2D artwork. If its a 3D role I tell them about my modelling skills. Make each email…
I understand that perhaps telling them that i found their mobile artwork to be lacking in comparison to their technology might not have been the best idea, which is why i'll be working on more low spec models and sprites over the following weeks to actually prove my worht and upload them to my folio once i get more…
Hey guys! Hope everyone is safe and sound :) Yesterday I handed in my pre-production document for my final major project, thought I'd post it below to see what everyone thinks! Any feedback is welcome :) The idea of my project is to create a medieval town, with a really interesting castle in the background, sort of looking…