Halo wars 2 and how it implemented Substance Designer http://polycount.com/discussion/185078/the-procedural-approach-halo-wars-2-and-substance-designer
I think the face is vaguely asian looking and doesn't really remind me of any of the different versions of Ken. His torso also seems dwarfed by the size of his arms and lower body. On the bright side, the musculature definition and cloth looks good, and I especially like the chunky gloves. I think Third Strike has the…
This idea just hit me. Every year people in these forums make these incredible 3d characters, and now animations through the dominance war and they're going to be pretty awesome on their own, but they could be so much more if thrown together. Now a lot of us are environment artists, and in about 1 month we're going to have…
I have to agree with Ryno and I have said it many many times before. I want a game that plays well and looks good second. I can be very forgiving of a game that is fun to play but looks bad. On the other side of the coin, I am VERY unforgiving of a game that only has looks going for it. The guys sounds bitter like a halo…
Elseware Entertainment Inc Elseware entertainment is at the moment working on 2 titles : -Warcry : lords of war, a sci-fi RTS and Warcry : extermination, a large scale first person shooter. Warcry : extermination Warcry exterminatuion is a sci-fi (SP and MP) FPS based on warcry: lords of war universe. Brief description:…
they had a deal running a week or so ago where all 3 expansions were 20-30(?) bucks, $5 for 1 & 2, and 10-20 for 3. Doesnt look like its still going on though :( I made my shaman a dwarf! going to transfer to Icecrown and play a little :D Not going to let myself get sucked back in! Plus, i got re-attached to Monster…
I'm doing a burger tutorial and I'm having this exact same issue too. I did the bun in 3ds Max and it is 24cm wide in diameter. Gozed it to Zbrush and the brush size at 33 is the size of a pin head. Even if I push it to the max, it's still small comparatively to my object. If a 24cm wide object dwarfs the brush size that…
Thanks Dustin! :) Yes, it's been about 2 years of constant effort to build it and keep it updated, between me and my girlfriend\executive assistant (when I was still running my company fulltime). I definitely have plans for infographics (hey kids, check out my other site, www.videogameinfographics.com!) and a whole website…
figure i'd get on the low-poly band wagon and bust out some characters... i chose kain from the LOK series.. always been one of my favorite series..here's progress Shot at 2007-07-29 and an update to my dorf model Shot at 2007-07-29 acutally.. the figures are about half the polys as what it says.. kain is a lil over 500…