Just updated a recent weapon finish. cause i don't like to spam 24/7 on the workshop i decided to post it here. :) hope u like it http://steamcommunity.com/sharedfiles/filedetails/?id=192038882 http://steamcommunity.com/sharedfiles/filedetails/?id=207859342
I dont usually get to make many weapons, so I thought it would be fun to make a couple of guns for a character I have in the workshop. The first is a sawed-off shotgun. It's based on the the "Mad Max" design. The next is just a Colt/Browning 1911
Hi Does anyone know the kind of revenue a sticker can generate if accepted through the workshop? I know Valve have said the weapon skins average $40k, but I haven't been able to find any info on the stickers! Thanks
You actually bought the £70 plastic Bloodthirster D: ? I'm not sure I'd invest in any of their stuff at the moment, Games Workshop are clearly not long for this world.
This is the button you want: Also, you dont have to decompile the models, they are all available here in FBX format. http://www.dota2.com/workshop/requirements
i always see a bunch of am students at the fmx every year, visiting portfolio workshops and recruitment booths. they seem to be getting alot of positive feedback there.
As the blue version is now finished and published on the workshop, the remaining step is to display a presentation shot here on polycount. Presentation shot (2 angles): Texture sheet: