Hello everyone, Being a big fan of the Gears of War, I decided to make a Diorama of a Stranded's Shelter that took a place in the Gears of Wars universe. I picked Paulina Sajniak's concept art because it looks very similar to the gears of war's style plus it reminded me of some maps in GOW 1-4 including Drydock map. The…
Oh how I wish max handled references like Maya does. It's one of the things I REALLY miss when I bounce back and forth between Maya and Max, especially when rigging characters and building out scenes. Xref's have a lot of problems, like failing to remember files paths to models and textures... its one of the reasons they…
I've seen some fuel cell talk about making power more localized. I think Google even has a few shipping cargo container sized Biofuel Cells that help power one of their buildings. Also there is a lot of work being done to reduce the size of nuclear facilities, making them safer, self contained because of the lower output…
Okay, since there was an article on Slashdot about that I thought maybe I should ask around where people actually know about that kind of stuff: Will Microsoft's choice to limit the XBox 360 to normal DVDs hurt games? This article claims that, considering the current games fit on the DVD and there's still some space left…
Need more information. A character to be used in an actual game will require you to consider performance constraints. How will the model be seen, from an overhead tactical camera? Over-the-shoulder camera? Closeup facial camera for in-game cinematics? How many characters will be shown at the same time? This affects…
@MikeKhine Thank you very much; you have solved all my doubts perfectly. It is impressive that this is your first interior; you have achieved a very nice result. I had indeed considered this solution; thank you very much for reaffirming it. I wanted to make sure to see what people's general workflow is when using modeling…
Look into Maya LT. I've been trialing the 2014 version for the last two weeks and it's done everything I use the full version for and only costs $400/year to rent. 2015 is also relaxing a number of its arbitrary constraints. Since the tools are exactly the same as the full version, your skills will stay relevant and a…
So I'm working on a jet right now. It's got windows cut-in with some depth. I want the windows to sit in the holes in the fuselage instead of being offset somewhere else on the map due to LOD constraints. The script works beautifully - the only thing it isn't doing is welding the windows to the fuselage in the UV editor.…
I have no knowledge of belnder, sorry. But the first thing i would check is the community, if there is stuff, other peoples have already conquered (free rigs..) If you have time constraints and little experience, i would check some autoriggers or free rigs from creativecrash.com (Maya custom Rigs) You can then extend then…
Have you got any work you can show? If you've only just begun learning 3D I would recommend not starting with a Dota item, as there's certain constraints to adhere to - it might be better just to get something simplistic modeled and textured first, depending on your skill level. I would also recommend checking out the Dota…