Hello everyone! We, an
international Team from the US, Europe and Japan, are searching for 3D Artists around
intermediate skill level (or higher if you’re that good :-P ). What we
do: We are
creating the Japanese Ground Self Defense Force as a playable Faction for the
Game Squad…
(above here is my Discord for this, which should make it a lot easier to find me!) I am looking for someone who can make 3d models of Touhou characters and simply does it for fun! Do not worry, I am not expecting Ultra 3k PS5 graphics, so tbh even PS1 or Nintendo 64 level at best is perfectly fine! I will gladly credit you…
The game is a TABS-esq P2P RTS style game, we're going to need models that are simplistic/low-poly for optimization purposes yet still are visually appealing. We're a lax yet highly motivated and ambitious group of developers who are eager to turn our vision into reality, if this seems up your ally then please contact me…
Hello! Thankyou very much for the feedback. This is a really helpful critique and I'm really happy that you responded. I'm definitely going to improve on these. The motion capture data in the monologue is a bit iffy, I must admit. Tried as much as I could within my deadline but yeah the hands are definitely a weakness in…
I do not know how much it would cost to do so, but the character is Providence from Risk of Rain changed into a 3d model, and there's lots of fan art that represent Providence well enough to try and recreate them as a 3d model. Please give me a look at your portfolio with 3d modeling and what you'd say the cost of both…
That is very impressive concept art. I'm animator and I also can make the rig for the character. Since I'm in search for a job right now and have a lot of free time on my hands, I would like to do some volunteer rigging and animation for you. I could use some extra works in my portfolio anyway. Please check my portfolio…
[ame] https://www.youtube.com/watch?v=2MIuI9kFb8o[/ame] I'm currently creating a lot of cycles and in-game anims at work so I've decided to put my dwarf runs and walks aside for a little while. Loving the feedback you guys are giving me and I agree with the points about the beard so that is noted for a later date! So, i…
The thread title doesn't really explain what I need help with but I'll try better. I'm trying to make a bubble pop effect by spawning mesh actors instead of particles and having a panning wavy material applied to them. The problem is that the material pans constantly and doesn't have a set start and end point. So when a…
Hi there! My name is Rachael and I'm an experienced Freelancer looking for some work! I specialize in 2D Concept Art, in particular Environments, Animals and Vehicles. Have a look at some of my work below! You can find my portfolio here: https://www.artstation.com/ashbreeze. If you would like to work with me, you please…