Cool! I've never watched this anime but I kinda like the style anyway, it's not like other animes. I think what you've currently got is something in between realistic and this particular style which makes your model less appealing. You should fully go for the style BUT make sure you've got the anatomy right. Focus on…
This is a dust off / remaster of an old piece that's about ten years old by now (barf, time, why?). It was originally done in UE4 with Quixel Suite for the texturing. This project is special to me for a variety of reasons, but it definitely needs a facelift to stay in the portfolio. I'm mainly looking to improve the…
I have been working on walk cycles lately since this is one of the things I struggled with. This is my latest one. Any feedback is appreciated. https://syncsketch.com/sketch/d9cc504c266a/#393519
Hi. How to achieve same effect with camera, like here? Move to 27:16. https://vimeo.com/203950101 On Richard Lico presentation character is running forward (look at the grid) but is in the centre of view.
Currently in first pass, still need to adjust alot of it. I'm using Kiel Figgns upcoming rig. Feedback/critics would be very useful! :D https://syncsketch.com/playground/e47a3887893c4a79814150f50e68c698#210945
For some uncertain reason I can't find it at all in my Sampler now. But as of earlier version my opinion was quite negative . Just a bit better normal maps maybe than totally useless image to material . Wonder if v6 got any better really? ps. Actually they seems killed the feature entirely . No more Generative AI in…