It does go the other way too. A friend of mine who writes for a major print magazine recently received an email from a publisher who will go unnamed, expressing "dismay" and effectively threatening to refuse to advertise with or send the magazine any more review copies of games because he wrote a preview of an upcoming…
Preventing bad habits is a good point. Not sure if there was a miscommunication, but just in case: I was mainly referring to stepping away for a bit and returning with "fresh" eyes, especially if you catch yourself moving features around for a long time. But starting fresh now and then isn't a bad idea, either. In the…
Thread revived after a year-long hiatus latest art: --- --- --- --- --- --- --- --- --- --- --- --- okay so i'd resolved that this year, id work harder on my art.... heres a step in that direction... since school has become crazy busy [ISUs, summatives etc]... and work is anal... i've realized that i might not be able to…
I've been playing DAO II (PC) when I have free time. I'm still running around the city gathering funds necessary to continue the plot. So far I would have to argue that DAO I had the better initial story line and better immersion. However, I continue to play to see how the story grows. There are a few quirks in the…
So, I have been slightly lazy these past few weeks. Decided to start a thread containing my current wip's and future work's in hope of kicking me out of this current funk phase :D Actually, a post made in general discussion a few weeks ago has made me realise I have some really obvious weaknesses that I hope to challenge…
I've more or less stopped reading or posting anything on polycount for several weeks and naturally came more and more the feeling of really missing it a lot. So not sure why I paused in the first place... To work further and more focused towards a portfolio I decided to start a new enviroment. And to be honest, this…
Good point,it was getting too lean since I was thinking to construction and not to the actual reference of the challenge :poly122: Did some more work on it,leg and feet amongs other things,though still a lot of stuff that doesn't add up,actually I was start fucking up other areas (like the neck or under the knee) so I need…
Minding my own business working on an asset when I encountered an issue and here we are with a tutorial. Most of it is part of old Polycount but some fresh take. Full version here: https://www.artstation.com/artwork/rlGqrE Its 2025 we have nanite, AI, lots of procedural tools and fancy features yet I keep seeing students,…
Came out great! excellent first post. I'm confused by the white on the bricks though, did it snow, or is that paint? If it's paint the bits between the brickwork should be prominent, not the brick faces. If it's snow... why isn't there any on the street? The Chuck E Cheese sign also breaks the realism a bit, it's just…