Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
Frozishe
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: [UE4] WIP - Alien / Star Citizen inspired Sci Fi corridor
Reply by
MACHIN3
·
Jan 2018
·
Home
›
3D Art Showcase & Critiques
I can spot a few of my decals in this, nice work.
3 results
Re: Labyrinth of the Pig
Reply by
oobersli
·
Oct 2015
·
Home
›
3D Art Showcase & Critiques
ah. good call. I can make those decals.
Re: indie game: Pirates of new Horizons
Reply by
warby
·
Jul 2010
·
Home
›
3D Art Showcase & Critiques
yeah even though i dropped that name a decade ago ^^
Re: Prague Workshop!!!
Reply by
notman
·
Oct 2005
·
Home
›
General Discussion
Cool shots. Some of the side effects of the delayed shots are funny
Re: Natural Selection 2 -> first movie
Reply by
Jarrod1937
·
Dec 2006
·
Home
›
General Discussion
so is it like a procedural decal texture? if so then very interesting...
Re: Untitled [WIP] - Critique appreciated
Reply by
fullpinkdog
·
Nov 2019
·
Home
›
Featured Artwork
update, made some assets, made some decals, fixed some textures, change lighting a bit
Re: The "Bookworm Experiment" [UE4]
Reply by
LVL45
·
May 2019
·
Home
›
Featured Artwork
@alexk @Tetranome Hey guys sorry for such a delayed answer, just wanted to thank you for the kinds words!
2 results
Re: Render problems
Reply by
seework
·
Sep 2015
·
Home
›
2D Art Showcase & Critiques
Sorry for the delay and thanks for the comment DireWolf, ye I'm trying to correct this, the light direction its extrange
Re: enviroment texture question.
Reply by
ZacD
·
Oct 2012
·
Home
›
Technical Talk
A lot of it done through vertex blending (mixing tiling textures) with texture decals to help break it up.
Re: I need direction on how to finish my textures
Reply by
Orgoth02
·
Jul 2011
·
Home
›
Technical Talk
if you didn't want to use vertex painting your could just use some grim decals
3 results
>7117 results
1
…
199
200
201
202
203
204
205
…
712