Hi all, Continuing the transition from Max to Blender. Wanted to create a "Mech" and this happened. More views of Squatty on my Artstation if interested. Thanks for looking! :) Daf https://www.artstation.com/daf57
This script separates meshes based on polygon continuities. Very handy ! Big thanks to Captain Obvious for this. http://dl.dropbox.com/u/3149840/modoTools/sl_explode/sl_explode.py Before: After: