Have you tried smaller non-AAA studios? I see positions open up for facebook game designers from time to time. It's a hard time to land a job in any creative field right now, the competition is very fierce with so many experienced people out of work. You probably need something to make your portfolio stand out from the…
Art Institute of Pittsburgh grad here. Landed my first gig at a AAA, just a few months out of school. Although, this was primarily due to the fact that I spent 6 days a week at the school, for well over 12 hours a day... not to mention the copious amounts of time spent on developer forums. You get out what you put in. Had…
Talk to them? Hangout for a bit, take a small break and try to get to know them better, talk about school and homework? Who knows what might happen, they might change for the better, and then all you guys go out and make a little studio. The studio goes under and all you guys enter hiatus... This is when you start making…
For many stores the developer provides the keys directly..But for a lot of these more cut throat stores many of these keys come from bundles, at least for indies. When a game is bundled at pay-what-you-want, other storefronts will swoop in and a stock up with thousands of keys for pennies or a dollar per key with the…
A lot of artists will already be familiar with older iterations of the Unreal engine. Having said that, with Unity I'd estimate there's more of a chance that the people you attract will be able to handle every aspect of the art. Unreal's generally had a AAA -and therefore specialised- slant, meaing the artists using it…
Be able to fund their own games at that point? You seriously think most studios can just fund their own games after releasing a few games? We'd have a lot more AAA indie studios if that were the case. No, the money earned is eaten up at pretty much the same pace you get it. If you don't get a publisher interested in…
[ QUOTE ] thanks for turning it into a blender=trash excuse thread guys, keep it coming i appreciate it [/ QUOTE ] Humorous reference to Blender's ah... 'design'... aside, my post was intended entirely without sarcasm. Lets not turn Blender into the mistreated minority whose failings we can't even talk about or depict as…
@SORENU Here's my trimsheet, but it's not yet finished. @squarebender I would say that the blockout is top notch, try going for with the chest or the statues. About the sharp thingies, I guess I'll have to smooth the edges a bit more and add a bit more supporting edge loops. I'll be going for the more generic "substance…
@nomzod Depends on what you plan to use it for. Wouldn't be a bad choice if you need a PC dedicated to both CPU and GPU rendering, but probably a huge waste of money for a normal workstation. About the specific parts; The Western Digital SN850 has been succeeded by the SN850X which is a little faster but should be about…
My name is Aleksandar Fodor and for the past 5 years I have been working in the industry on various projects of all calibers. I contributed with my work to many known AAA titles. My responsibilities were made up of asset creation including weapons, simple and complex props, environments, architectural pieces, vehicles. As…