renderhjs i think its working with 2009 if im not mistaken?I believe someone confirmed that in another forum somewhere.People have e-mailed the guy who made the script but without success and that why i ask around for some help. The script seems to work after i close all these things poping up,I also get a dialogue window…
The girl's legs look a little womanly/adolescent to me (even in the paint-over). She is showing some signs of puberty which is possible at 9, but doesn't read as a 9 year old. Some non-creepy reference of little girl legs (age comparison and all)…
Your stuff is pretty good man. I think you have a solid foundation. On some characters, the texturing seems rushed. I think the strongest characters is Kerrigan actually. I'm not crazy about her face though. For the first guy, the texturing is weak IMO...looks like solid colors. For the alien, the texturing looks like…
omg i accidentally just pressed 'report' instead of reply... sorry if you get some weird message from a mod. here's what i intended to reply to your post with: Right. At work I would never have that many materials on a single object, but in this case it was just for a single high rez portfolio shot and i wanted to get it…
Use Zoltan's ASE export script. It works most of the time. Sometimes it won't export smoothing correctly, but usually that means you need to restart modo. You also need to setup your units to match Unreal 1:1, meaning editing the script might be necessary(can't remember if I needed to or not). It can export skeletal meshes…
mrnpc, im sure it makes a difference though that you are in their back yard as opposed to someone/some group thats much farther away. I have no doubt about Mari's capability, but I question the accessibility front and how its being presented for a market outside of vfx and film. The market has texturing applications,…
I think the thing is though, the average gamer doesnt want to drop 300-1000 dollars every couple years to upgrade their pc, when they can just buy a game, know it will work on their console, and chill on the couch while playing it. most people I know outside of the game industry who play games are kinda the opposite of…
@pior Those mockups are great... Basically, something that if visually between what we have now and the old look. @adam responded to my question about the avatar/author info. I understand the logic but I think the separation ends up wasting space.. If you stack the avatar over the other info like in @pior s mockup then you…
Ha Anyways, one judging system that is used with a LOT of success is simply what is being used over at 11secondclub.com and hotornot.com (I sound like a broken record about this). Each piece is judged on a score from 1-10. The averaged score is the order they are placed in. This way any singular anomalies in judging are…