I took part in the PC Noob Character challenge throughout March, the subject of which was the Pilot Girl concept. During that month I managed to just about complete my high res sculpt. Since then I've been going back to it when time has allowed, in amongst building a new PC, learning bits and bobs in UE4, my day job and…
Hi polycounters! I'm not sure how many level designers are here but I'll take the risk and post some information about my new webiste. I've started a Wiki-based website called Level Design Knowledge Base. I made it to share my knowledge and thoughts on the Level Design. Today I've published a new article. It's the…
Hello Polycounters! So I was reading up on the Order 1886 talking about their topology and UVs in their game and then they said... ___________________________________________ "Note that our two main characters' male and female head topology and uvs are indentical. Shared topology is only useful if it matches anatomy as…
Hey working on this tank for a uni assignment and would be great if I could get some feedback on it. At the low poly stage now and any advice on how that's looking too would be very helpful. The tri count is around 22,000 at the moment. Also as you can see the tracks have quite a high point running around the middle any…
Hey! I decided to stream designing, modeling, and texturing the whole process of mech creation. I found this awesome concept made by John Park and decided to model his mech, ofcourse, with his permission. (Thanks John!) I should start streaming today (22.4) in the morning at 9:00 GMT+1 on my Twitch.tv (hopefully) Stream…
Totally warrents it's own thread, and... I'll be able to expand on these once I dig through my huge favorite list! Will edit in due course. Some of these people will already be familiar with, still... i'll dump em again for those who arent. Step by steps: http://www.waart.net/tutorials/tutorials.html…
Hello there, It's soon time to start searching for an internship so im looking for some critique on my models. They are all in latter stages, so mostly looking for critique on the texturing, but modelling critique most welcome! forgot to add the marmorset logo, so yeah, every image except the hovercraft is rendered in…
"We do have investors" We are small indie company that's growing. We are currently doing internship to see how the applicant works also looking to start perm jobs in march. Team Name: BAD Angel Studios Project Name: Brake Genre: MORRG( Multiplayer Online Role Racing Game) Introduction/Core Game Play: Project Brake is a…
Hi all, My company, Stream TV Networks, is looking for several artists who have intermediate Photoshop skills (or GIMP or whatever 2D editing program you use) and some free time from now until April 22nd. We are converting CGI trailers of very popular video games from 2D to glasses-free 3D for showcase at PAX East and I…
following up on my tax credit / kickback in vfx thread i came across this gem. http://www.bbc.co.uk/news/technology-22185476 the sad thing here is that the artists lost there jobs in the UK and the jobs were shifted to canada and elsewhere to chase the tax breaks. now the UK government is showing a little tax break T&A to…