Hi we are looking for freelancers who can do our next 3d animation video project called Savage Protector's.We have the script and the assets prepared so we need 1 freelancer who can do all the other stuffs like animation,vfx,rendering,post production and final output in video format.here is our script please download it…
Im just wondering what would be the most efficient and best method of producing hand painted textures. Allow me to elaborate. I have recently painted a wall texture of bricks in photoshop. I am content with it, its not perfect but its really only a test so that I can work out a method that suits me. My inclination would be…
Hi! I am using 3ds max 2015 and I have some problems with displacement mapping. I hope somebody can offer some help. I am learning to model some terrain, but the ratios are just not as the should be. My workflow: 1. I am using http://opentopo.sdsc.edu/datasets, open topography 30 m accuracy data to get geoTipp map. 2. Then…
So I been making characters. But each character I made, it seems they from the same videogame, same character, same face and same body, I just make different costumes to equip on them. When I actually should be making different characters. So the face/head is top priority right now. To create uniqueness to each face.…
Bitcasters Inc. in Toronto is seeking a talented young web designer to produce an interactive website for a game that is to be distributed free to kids. The website will be used by thousands of schools and hundreds of thousands of youth across the country. This is a non-profit project in partnership with the Canadian…
Piranha Games is searching for a Lead Animator to add to our art team. The candidate must have at least 3 years experience in animation for games, excellent communication skills, and a strong understanding of animation fundamentals. Candidates must also have at least 1 shipped title in either PC or console (both prefered),…
Jesus... so after 3 days of this crap, I was working just now and out of instinct hit my Alt+1 shortcut and it didn't do anything. I forgot it stopped working. So out of frustration, I spammed Alt+1 like 20 times yelling "Come'on you piece of shit", and somewhere around hit #15 or so it started working out of nowhere. Now…
[ame] http://www.youtube.com/watch?v=PmPLiJgGASM[/ame] http://www.brightsideofnews.com/news/2010/3/29/is-gaiking-the-revolution-in-cinema-and-gaming.aspx Very impressive if you ask me! OTOY technology will be used for rendering and Lightstage for capturing models but not only just actors! "The incredible part about this…
Open faces are preferable for any pieces that loop; as you say, nobody will see them. I'd UV map all of them as in your top example. The texture should be tiling horizontally. You only need to work at tiling #2 as well as how it joins with #1 and #3. The 90deg corners would be made of separate pieces of wood, so there's no…