Finally got around to texturing this asset. Starting to get a bit more comfy with the pbr pipeline :) Any criticism? I've been staring at this for too long D:
I've been applying for work last couple of weeks and didn't get anything. I started to think that my portfolio isn't enough. Would anybody with hiring experience be nice enough to give me some feedback please?) https://www.artstation.com/pokatak
Also look for any action requiring you to hold down a mouse button while dragging (like most 3d software do for moving verts or objects) and try to get rid of it. Blender has a very clever legacy input scheme (quite unusual for people not familiar with oldschool command-centric CAD) revolving around tapping a key to…
Well instead of just staring at the beautiful concept and wondering whats what, I started looking up Brutalism Architecture for some inspiration. This will be the entrance to the lobby area.
This is very much in a WIP status. It's just to the point where I've been staring at it so long, it all looks the same to me. Thanks for getting me started..
monkeyed around with the composition to throw the ship closer to center. can't stare at this thing any longer, gonna go outside or something. value issues abound but it's starting to be something
Documentation & Video Quixel SUITE WIKI http://quixel.se/usermanual/quixelsuite/doku.php?id=start Quixel SUITE Video Documentation DDO Wiki: New Project [ame=" https://www.youtube.com/watch?v=1KvvP27U2A8"]DDO Wiki: New Project - YouTube[/ame] DDO Wiki: Layers [ame="https://www.youtube.com/watch?v=DGARudqwjGs"]DDO Wiki:…
started work on this again... blocked out all the metal materials today. i've been staring at this too long so i'll have another go at them in the morning.