Man, just wanted to share something I put together this weekend with your new tools. The workflow is kinda new to me but still easy to get into. Really love the new Suite. 100% all nDo and dDo with this one. Rendered in Marmoset2. One question tho, what is the best way to work with custom layers with the new suite? For…
Looks good to me. The logo is a bit too special tho imo and does not fit the general theme of the assets. Picasso and mechs are not related. Modeling looks good, id say the weakest is the texturing, many things still look very ddo/painter ish with unnatural edge definition, but overall id say its pretty much ready. For the…
Super Kart Racing is gaining traction! I need kind souls to assist a fellow indie developer fund the development of this game. I'm not asking for something for nothing though, check out some of the perks. I think the coolest one is your ability to brand the levels with your own logo, web URL, image or whatever you can…
Nothing personal, but people might have some trouble remembering the url. ;) That said, I like the design - it's fresh and original. It has a few quirks and broken parts though: -Comic Sans MS? -white line left of your name/logo which is likely just a border error or a div that's a pixel too low. -empty space in the image…
Your spot on with everything :) It completely lacks direction because I didnt really have one when I started. Its pretty much the first hand drawn texture I did so I hadnt a clue about anything else than I wanted to try and learn many different techniques :) But tbh I think Ill go back and change it make the chains…
@kio said: Will brain storm about the idea, ideally a mechanic that makes naturally sense as opposed to a hardcoded name identifier etc. Thanks for the input. Idlero I have been installing Unreal Engine again to experiment with export, scale and rotation settings. Once I have confirmed myself how Unreal engine treats FBX…
Well, I have about 20+ wallpapers set up in my shuffle at the moment, so I'll just post some of my favorites. Forget where I found this one. Got this one from http://simpledesktops.com/. So many awesome wallpapers there. Also from http://simpledesktops.com/ Made this out of a shirt from Woot. Forget where I found this, but…
yeah, when I start to get the final meshes laid out for the scene I'll pop some things out with some geo. I've got some ideas of trying to convey the story, but yeah it may be a tad difficult for some parts. I was considering having UI elements popup at random areas with some dialogue but the detailed story itself might be…
Pedro Amorim ,polygoo,Joshflighter,BARDLER many thanks guys for your feedback BARDLER,Joshflighter thanks again guys for your advice and you are right about that things in the website the speed is not fast as it should be i think that's because of the bandwidth so i will have to upgrade it this should improve the browsing…
@Goeddy Thanks for the feedback! Once I get a lot of the "stuff" in, I'm gonna go back and fine tune all my materials. Substance Designer makes it so easy to reiterate at any point in the process :D @Ged Thanks!! @ScrotieFlapWack Thank you! Yeah I was the same as you. Then one day just said screw it, here I go! :D Update:…