I have started designing the skin for the gun, made an additional texture pass and tested some renders of how the final images can look like: Ronin artwork made by a friend of mine, I just projected it on to the side of the gun. I am basing the colors and rest of the design on this artwork. In the image above of the gun…
Skipping the dinosaur. I realize I am not that knowledgable there yet and my process is a bit amateurish and I wanted to take a step back and improve on that aspect. So I started a gnomon tutorial , following along there right now and slowing down. Early days…
Hi all, I've been following a course on Digital Tutors on developing a high-res game character. http://www.digitaltutors.com/tutorial/1361-High-Resolution-Game-Character-Creation-Pipeline-in-ZBrush-and-Maya This seems like a pretty good tutorial but I would like to see some other workflows and get a more well-rounded…
There are things that can assist you. The wiki has everything you need, and a whole lot more: wiki. I put some stuff below that might help. Some of these points dont relate directly to your work above but are general to keep in mind. 1/ Anatomy: That is really the first thing with figures. A good practice is to start your…
https://www.currys.com/catalogpc.htm?Category=A014B000257&NBReset=3 Real Artist's desk. :) This will be my final thing for the traditional art and I wont be buying it until I have a house to live in and a basement to convert in to a game studio. For now; whatever I have, will work for me. Yes I agree with you. The only…
Hey guys, I'm a student at Otis College of Art and Design. Im currently rigging a character for my thesis. I followed the digital tutors tutorial to rig a head and the production character rig tutorial but i can't seem to connect the two. The head tut told me to wrap deform the head on the rigged body mesh but when i do…
Yes, that was an oversight on my part. I was focusing more on making the assets animation friendly for cutscenes like intro scene or chest opening, and wasn't thinking of in game performance. Should I change the title of these? For optimization part I can do it up to the karen girl I made. Let me know if that needs any…
Another Tutiorial with Nurbs: http://www.polyextrude.com/tutorials/tutorials/modeling/character/CharacterModeling.html Yeah, you can also change the number of spans in the channel box. There is also a rebuild surfaces option box.
This tutorial has been written originally in French, here is the Google Translate version (french version: https://zestedesavoir.com/forums/sujet/6759/guide-la-creation-de-textures-pour-les-jeux-video/ ) We will see in this guide how to create a stylized texture of professional quality for a video game. We will need to…
My honest suggestion here is to just take a step back and follow some tutorials. I'm not gonna pretend to be the authority on learning because I'm still learning a lot myself but Ive read a few of your recent posts and you don't appear to be grasping many of the fundamentals, resulting in you getting stuck, getting…