Don't bother defending yourself; AlexCat's comment was just crotchety and unhelpful. As with all cases, design is subjective and I personally think the design is fine. Unfortunately the texture does need work. However one thing does concern me. If you want to make a stone character to compliment the texture because you…
I agree, the only one that went into the "most" detail was probably Andrew Maximov's? tutorial with his Cerberus pistol model. Even then, it was just a quick video breakdown. I haven't actually seen someone complete a tutorial with a start to finish, multi material PBR asset. That would be awesome. One thing I would be…
your colors are looking pretty fine actually, maybe a bit desaturated, Ive seen way worse when comes to muddies. I say sharper brushes and/or maybe some lasso tool/masking would help. @Alemja is on point with that paintover, just go over your edges to clean up the silhouette and youl be fine I think. If you havnt, check…
Hey! Thanks for the comments. For the floor, this is the tutorial I followed: http://cg.tutsplus.com/tutorials/autodesk-3ds-max/how-to-bake-a-flawless-normal-map-in-3ds-max/ The actual tutorial shows you how he bakes the normal maps for a completely different objects, but the basics are there and you can apply it to…
I've written a bit about this, first a tutorial I wrote recently about physically based rendering systems and how the art content works (there is a small section on layering materials to create textures): http://www.marmoset.co/toolbag/learn/pbr-practice I also wrote an older tutorial on texture theory and similar…
You can find/view some of the Loomis books HERE. I would highly recommend them. As for color theory I would hit the interweb and read a few. Also look up light theory. Really it starts to get subdivided into very specific categories pretty quick and its easier to make recommendations about books if you can narrow down what…
I haven't read the 2nd edition, but I really hope he updated it to include Editable Poly workflows and a method of UVW-mapping that isn't totally prehistoric. If he didn't, then it's probably not worth getting. Personally I don't think he's all that... http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp Give…
I want to overwrite all knowledge i currently have about characters and start in the right direction. So im asking for links someone who has never modeled characters would want, and further on. So where should i start? Im not asking for all of these links from everyone, but if a really helpful tutorial you remember comes…
Hello, I heard about the Substance Painter 2018 Course Introduction tutorial yesterday, and spent all day today following it to the best of my ability. This is what I managed to render using my humble laptop. :smile: Work in progress shots: This was my very first, really "realistic" texturing and rendering project. There…
I've been searching around a lot on the Internet and I haven't been able to find any good tutorials or information about low poly trees. I found a few tutorials, but I guess some were pretty old and the trees were really ugly or the tutorials were about high poly trees... I've made this tree during de last days and I think…