looks pretty sweet, reminds me of Cod4. The car goes hand in hand with environments in the sense of hard surface modeling, so I can see how it's still in the same field.
More and more Environment Art has started to develop a number of sub-categories.
Different studios break it up in different ways, but here are some of
the roles that fall under Environment Art. Prop Artist – Pretty self
explanatory. Model and usually texture prop objects. This is one of
the easiest jobs for studios to…
UPDATE: Things you may not know list:* If you wheel spin for ages you back tires explode. * If you drive through fire (molotov) your wheels catch on fire and your tires will eventually pop then too. * You can bump into people running from cops and help them be arrested. * You can stand on people once they have been knocked…
Nice to hear they were plugged on the Colbert report; had the translation for fel del av garden from notwist on reddit on hand figured you might want it; A rough translation: Coming from the wrong part of the yard, from the other side of the track I grew up with gypsies playing accordion wanting to tell my future while my…
Sure no problem at all, glad its working! I found another way to fix it, scale might not be an issue after all. It looks like the dive.bip file was saved out with quaternion curves and the biped in the scene was set to Eular. Changing the scene biped to quaternion before or after loading the dive.bip file seems to fix the…
Slaught: Thanks for the crits! Yeah, another learning bit for this guy is armor-- I rarely do anything remotely related to hard surface, lo-poly or not. That said, any suggestions where I might look for examples of hand-painted armor? I was checking out sites like MMO Champion and World of Raids for examples of armor sets…
I haven't read this whole thread, so excuse me if it's been said, if it's irrelevant, or it's stupid, just throwing in my opinion People get frustrated from reading the same topics over and over again...people get frustrated by others seemingly "complaining" about something that they would be better off spending time…
I'm a 3D, hard-surface, modeler that knows Maya and Blender. I'm a Texture Artist that is proficient in Substance Painter. I understand UV mapping layout, I have a solid understanding of the PBR workflow process, and I work to improve my ability to attain a highly realistic shader quality. I'm very versatile and willing to…
The infiltration into twitch advertisements for WAR was an eye opener few years back, them tucking their tails and running off after being exposed was very telling. Than come to find out C.O.D. franchise is basically doing just that, its like a physiological operation in the open to get people who crave to do these things…
Hello again fellow Polycounters! I have started up another Environment project, this time a runestone interior! So I haven't done much hard surface interior environment work before and I saw this concept from Ioan Dumitrescu that was made for The Northman. (https://www.artstation.com/artwork/LeXBKR) The scene is set under…