Some context would help, What does the existing comic look like, what style, etc.? And how is this model meant to be used… as a maquette to aid in making drawings from? Or is this a tribute to something existing already? As in, fan art? Hard to provide feedback without knowing what the end goal is.
Alright man. This is so much better than your paintings and it probably actually took you a lot longer then most of those speed paints right? This piece is starting to get somewhere and is a major leap forward over what I've seen from yours so far. First off lets go over your fundamentals. You're drawing in a very flat…
Hi Hi! I am a young and aspiring artist who specializes in conceptual art, portraits, and manga. I have plenty of experience working within a team such as with Talk Talks Design and Advertisement team, in a theater environment designing scenery, graphic design and for smaller freelance projects as well as an individual. My…
Well, I hate to be the bearer of bad news and little tact but... Why weren't you at least drawing traditionally? I know the pressures of life can sometimes get to be a bit much when having to get free access to a computer for long enough to do anything really rewarding digitally, but sketching is easy and you can do it at…
Thanks for the advice, Brian. I'm a bit worried about not having enough time to sculpt and learn more about 3D art after I start classes (at least for the first quarter because my foundations courses focus on drawing, design, and art history.) The main thing is that I kept seeing so much online about how 3D artists who…
There's two tips I can give you that should help. 1) REFERENCE. if you want to learn how to draw what people look like in life you're going to need reference of some sort. unfortunately we can't learn proper anatomy by simply drawing from our minds. (as far as I know) 2) practice! keep drawing! you already made a good step…
I also reworked the elf character. But I've also realized while modeling these two chars that I effectively lacks in anatomy knowledge, and drawing too. I'll try to draw again (it's been a time that I've stopped drawing erf) and particurlarly anatomic stuff. direct link:…
I thought I'd add my opinion, although I'm not really adding anything to what's been already said. I think it's really nice to see the whole process, and good from a portfolio perspective too. And I personally like the drawings, they've got good proportions and lineart. The one thing I'd mention is that the final render…
Drawing is an important skill for every artist. I know a few quite a few game artists who cannot draw, but it is always better to know how. Drawing influences all the other art skills, especially sculpting in Zbrush. But also texturing. We have many resources and tutorials here on our wiki.…
Sure. Here's the texture alongside the model in Maya (I circled the parts that correspond): It looks like I'm deliberately drawing the line to be messed up. But bear in mind that the PSD texture is 128x128, and so that leads me back to my issue: I'm drawing at the pixel level, and my pixel grid is not lined up properly…