https://www.youtube.com/watch?v=HjAMKXDrOM8 Been scratching my head for too long on this one! Advices and crits would be gladly welcomed! Thank you. :D
The studio is making an isometric/dimertic game (my first iso) and was wondering if anybody has some experience with this. The image is actually 3 different states of an object. So, 512/3 = 170.666666666. Is it ok to make the cells 170? Oh, the engine were using is Torque2D in case it matters.
hi..here is my reel https://www.youtube.com/watch?v=f7CPZQIVEaw available for full time part time freelance work. email id - lemmeanimate@gmail.com Thanks :)
Dear Polycount.I sort of asked this already on Discord, but figured I should frame my question in a more organized manner. The question is: what is the better (or more "reasonable" for an indie team) approach to animating hanging clothing in UE5?Cloth sim, bones, something else?.. Someone asked me to make a character for…
Me and my team are currently working on our own indie game and I'm looking to expand the team. If interested you can send me a message for more details about the project (This is a unpaid looking to turn into paid position) https://www.facebook.com/pg/UEPStudios/photos/ That is the game page
http://syncsketch.com/playground/3bb82ac54e4544d2a7401bf8748c95e4#105410 Please comment on here too, thank you! The rig is limited in its mouth movements, it's hard to get "oohs" and "ahhs" with the controller added.