Naturon. I think it's coming along nicely. Some of the forms seem a little mushy at the moment but I am sure that is just because it's still in wip mode.
hollaAtMe: The second color comes by offsetting the UVs for those polygons one step to the left : ) Simple as that its then masked out with a black/white mask in a lerp-node.
Thanks guys. I've got the idea. Still I have to say it's a hell of a pain. Even more so than Designer usually is . I couldn't recollect where things are just next day. And whatever I try to do in Painter the textures are always blurrier than same thing in Designer where if you code pixel processors and Fx-maps to do all…
Hello, Our indie team is looking for a passionate 3D Artist/Animator to join us in developing our upcoming title - Space Spiders Arena. About the Project: Space Spiders Arena is a fast-paced sci-fi arena shooter where players control spider-like robots competing in tournaments that take part across space - from asteroid…
Unless I am missing something as well, don't think you are missing anything. Don't even need to get the component mask for R in your one> You are component masking a float but it's already a masked float straight from the vert color node, so that shouldn't do anything. The other graph basically ends up multiplying the vert…
to trigger a 90 versus 180 degree turn around animation or something in between, it mostly depends on how many unique animations that you want to make. of course you could create a unique animation for 70 degree or 125 degree but you probably find diminishing returns. if high believability is what you are after, then…
Mark's post describes the core of Eve pretty well! But Eve is really hard to describe, it may feel shitty at the beginning but trust me the time will come where it catches you and never let you go!
Another bug I've encountered is that smart material groups seem to be set have their groups set to "Normal" blend mode rather than "pass through", which is not allowing the baked maps etc to come through.
tim, frostbite is one of the vanilla ONS maps, i only have the vanilla OOTB maps atm, no bonus packs etc. frostbite is like 1 node and the two cores and is set on a frozen over lake.
Thanks @Neox, @iam717 and @Bolovorix , I'm glad you liked it! =) @Bolovorix , the skin selector is a "mock up menu" to show how it could be if it was in a real game. So I've done in Adobe Flash (yes, the old Flash!) with Actionscript to code everything, and I recorded a video.