My ArtStation: https://www.artstation.com/luca23 Wordpress: lucaslabstudio.wordpress.com The aim of this project is to recreate the Belforte Castle (Trentino, Italy) in a dark fantasy setting, using original environment assets and shaders. The concept behind the project is Inspired by successful and acclaimed games such as…
I'm developing a 3D game prototype (in unity) and altough I can model some basic items with blender I need help with characters and more intricate models. I'd love to collaborate with some 3d artist so i can pitch a really good demo to publisher or kickstarter and if the project gets funded maybe we can team up and work…
It's the NFT shit again. So many people wanted to make a game with NFTs in it. The issue isn't creating a game with NFTs, that's the easy part. The hard part is making a good game in the first place, which is what even seasoned companies struggle with.
Hi! My name is Pippi, I'm a self taught illustrator, and I enjoy creating ideas in a variety of styles and making interesting and compelling images being digital illustration my main tool. I ve been working as an illustrator for 5 years for indie board games companies, or personal projects, and I'm also interested in…
Hi! I am concerned about the question and would like to ask experienced 3d environment artists. How many polygons should a one-story building have for a game of about 90 square meters?
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Introducing Moon Ink Studios: As a game art outsourcing studio, Moon Ink Studios is committed to quality, collaboration, and client satisfaction. Our team specializes in the following services: * ART DIRECTION * ENVIRONMENT DESIGN * CONCEPT ART * GAME ASSETS * Unreal Engine Optimization * CONSULTING * SFX & MUSIC * Game UI…
Hi everyone! Got this large building from CAD software, it needs to be game ready. I'm going to reduce the polycount, clean it up, etc, but the question is - does it need to be separated to modulars and grid-aligned, like usual game ready houses? is it necessary to align everything to grid? I mean what is the best and…