Hello fellow artists! I'm in a dead end and would greatly appreciate if someone can help. I have made a tree, where lower half is sculpted and unique texture is made for in Painter and upper half is not sculpted and would use a tilable texture. I also have 2 tree bark textures I'd like to blend between in UE4. One texture…
Hey there, I'm practicing a lot of sculpting lately and i need some feedback. So feel free to post your opinion on the sculpt and hopefully what i could change or improve. :)
I had the center piece in before I had the idea of putting the tree in. Unfortunately, the tree conceals it entirely. This is literally the best view you can get of it from the floor. Regarding the bark texture, I resorted to throwing a CG texture into crazybump, then taking the heightmap into zbrush so I can bake…