Hi there MaX_ON2077 welcome to Polycount! Please don't create duplicate posts in multiple forums, just choose the section you think is the most relevant and post there, thanks.
I'm still a bit confused by the care-free "polycount doesn't matter" attitude of Nanite. I know it performs amazingly well for static meshes, but I can't wrap my head around the logistics of importing 5M-poly meshes into UE5. 1. If you're importing ~1GB+ FBX files into UE5, wouldn't that be impractical just for syncing…
Well I'm calling it! It's been a bit since my last post and it's changed quite a bit. Hope you guys like it :) I had to down res for Polycount, but there are high res on my ArtStation. https://www.artstation.com/artwork/obL48m
Update 1 - Art Portfolio (Room for Improvement) - Hello everyone, I hope you are well. I have decided I wanted to come back on Polycount after being away for three years. Been fortunate enough to have a few 3D jobs in the past but been struggling to work at a professional standard. Lots of up and down moments doing art to…