PIXEL8R is a tool for Substance Painter and Designer, which produces pixel-perfect pixel art of any style! This isn't just a simple image converter. You really can paint each individual pixel. It even lets you make perfect textures that aren't powers-of-two! Watch the Showcase Videos, especially the new features in v2.5! 💖…
Hello Polycount community, I am reworking the ingame interface of my roguelike game and need some ideas for it. Currently I am designing the bottom "menu bar" as some kind of belt where a beeper shows game messages and the belt buckle contains some game information (health, stamina and if the player is standing, crouching…
Just wondering if anyone has compared these 2 head to head and what their thoughts were. http://www.pixplant.com/index.php http://crazybump.com/ I know a lot of people use and love crazybump. It is indeed a very nice tool to have handy but recently someone brought pixplant to my attention. For the most part they both seem…
Hey Polycount, Compulsion Games released Contrast on Steam and PS4 in November of 2013 and Xbox One in June of 2014. We were lucky enough to partner with them and help bring the game to life. PixelNAUTS was started by Chris Iacobucci and myself after we left Silicon Knights to pursue our own dreams of starting a company…
I've been putting together a video called Pixelart for Production, focusing on how to efficiently produce pixelart for games. However, i think in it's current form it is way too long. I'm thinking of maybe redoing it with a lower resolution sprite, as it is it is 3 hours 40, and it is a pretty slow laid back slog. I cover…
I know that this post is old. But if it helps you, for pixel art painting in substance painter you can use the PIXEL8R paid plugin by ActionDawg, it is very versatile and you can even make pixel normals with it. A lot of games are currently using it.…
Hey everyone, super excited for this! My idea is a "Lava Spit", the character would channel this ability building lava up in their mouth until finally spitting it at the target and setting them on fire upon impact and creating more lava droplets. Below is a breakdown of what I mean; I shall hopefully have something up for…
Agreed with everything that nathan just said. Seeing as i do pixelart for a living i might be able to help out a bit more. I'd say your biggest issue is that you are working at waaaaay too high a resolution. 200px high for a character is rediculous for anything short of a pixelart game. Pixelart is all about being fast to…
In Hell ! Practicing simple hand drawn pixel art fire effects. 🔥🔥🔥 #pixelart #pixelartist #pixelanimation #Animation #animator #2danimation #Flames #fires #Hell #hands pic.twitter.com/PDWd9o6yEW — WreckCre8 (OPEN FOR COMMISSION) (@WreckCre8) July 7, 2020 " title="Link: In Hell ! Practicing simple hand drawn pixel art fire…
In Hell ! Practicing simple hand drawn pixel art fire effects. 🔥🔥🔥 #pixelart #pixelartist #pixelanimation #Animation #animator #2danimation #Flames #fires #Hell #hands pic.twitter.com/PDWd9o6yEW— WreckCre8 (OPEN FOR COMMISSION) (@WreckCre8) July 7, 2020 " title="Link: In Hell ! Practicing simple hand drawn pixel art fire…