Next on the line - diesel generator and accompany canister. Got a bit carried away with details, but i really wanted to authentically portray functional mechanism.
What would be the best way to create spline lines around an object. Having them snap to the surface as they are created and be able to rotate around the model while still creating splines and not exiting out of line mode. It seems that as I draw the lines around the object, it exits out of line mode when I have to rotate…
I want to create some rope (or cable) wrapped around some stick or pale. Always when I use 'line' tool, I have turned on option 'snap to face', that allows me to create line around object properly. The problem is.. that I can't rotate viewport, to snap line points to proper faces. Is it any way to rotate viewport when I…
I hope this makes sense. Cyan lines are the 7.5 head ideal, magenta lines are where your landmarks actually fall. Edit: I'm sorry, that was confusing as hell, each cyan line corresponds to a magenta line on the OPPOSITE side of the center line. Just look at this reference from Scott Eaton:
rope was easy. just make sure the UVs are linear, and then take the line tool, draw a diagonal line, use the Nvidia normal map plugin on the line, and then copy the line multiple times, while placing them side by side.