Hello there, I'm Mel, an Illustrator & Concept Artist that can work on different software. I mostly use Photoshop and Blender. I'm specialized in Creature design but i'm also able to work on props and environment. I am available and looking for remote or on-site work in Europe. It also can be has a freelance. Portfolio:…
We’re in search of an experienced (Environment) Concept Artist who can bring our vision of a cozy, stylized, and toony settlement set in a valley-mountain scenery to life. The project we are developing is a hybrid (stylized) city builder set in the Viking ages. We will provide references and screenshots to closely align…
(04/01/24): This is the finalized concept of the Character. Even though this is the final concept, slight changes might be made during the creation of the character. - Sergio
Hey guys! This is the project that i started when i joined the online mentorship with Georgian Avasilcutei. I'm making a Barbarian character following a concept from Diablo, learning a ton! I decided to open this topic to share what i'm making and to keep my motivation up. At the moment i pretty much finished the high poly…
Here is some concept art from the "Intersecta" game. I made all of the concept art and game assets: Concept Art - The Heavy Wasp Concept Art - The Heavy Wasp Concept Art - The Wasp Game Sprites [in-game assets] - The Wasp & Heavy Wasp Concept Art - The Mosquito Swarm Concept Art - The Mosquito Concept Art - The Turret…
The concept and design give desert oasis vibes, which I think is being hurt by the type of foliage outside and the blue sky from the overhead shot. The scene is just too hazy and kinda kills the vibes of the concept, something like this looks closer to the concept and feels better for the scene.
Hey there, Your Necromancer project sounds incredibly detailed and well thought out! I love the idea of using different garments to represent various levels, adding depth and progression to the character. The use of AI-generated concept art is a smart way to streamline your workflow and focus on 3D modeling. Absolutely…