I saw the 60 Minutes thing also. It wasn't a general story slamming two-year career colleges, it was about a specific company, Career Education Corporation, which has been doing quite well in profits and stock prices. Except that they're getting lawsuits from students and the government. I can't find any web info about the…
just quick question, if i was to make a 60 000 polygon car for example, how long should it take to model, unwrap and texture? also, what is the key role of a junior artist and what are their expectations? thanks
I wanted a chance to practice some leather sculpting and texturing so I created an office chair! It's optimized to be game ready and was modeled/sculpted in Blender, baked in Marmoset and textured using Substance. Let me know what you think :) Here's the ArtStation post: https://www.artstation.com/artwork/5W4qD8
MODO
| Six Selection Tips in 60 Seconds vol.1 Selection plays a major role in the modeling
process so use these six
methods of selection to increase the speed while modeling in MODO. http://www.pixelfondue.com/blog/2017/5/18/modo-six-selection-tips-in-60-seconds-vol1
http://www.polygon.com/2014/10/23/7050545/wildstar-carbine-studios-layoffs "...Carbine was especially hard-hit by the layoffs. The studio reportedly lost over 60 members of its team of a few hundred. Our source says the layoffs included Carbine employees across all levels, not just entry level or less senior staff." :(
Hello Polycounters , long time no see :) :poly142: I`m starting to work on many personal projects , i finally did found the time to update my portfolio. And here is my new environment project,it will be entire apartment from the 60`s. I`ll be starting directly with showing you props ,i do have a lot of design sketches and…
Modeling/texturing practice. Saw a photo of an old Bush brand transistor radio from the 60s and wanted to give it a go. Need the practice! High poly (about 40K) model done in 3D Max 2017 - then off to Substance Painter and final render in Iray (via Substance Painter). Came out pretty well I think. Thanks for looking! Daf
I wanted to create a convincing safety reflector material for a future project. I spent a weekend toying around with it in the latest version of Unreal. Here is a description of how retroreflectors work: https://sky-lights.org/2020/08/10/qa-how-bicycle-reflectors-work/ These reflectors are cast in transparent plastic with…