Then searching around in Sketchfab, I see this model too: https://sketchfab.com/3d-models/free-1938-vairogs-v8-van-ford-based-3a0b5e65ae0e4c20aa1e2078cad12e1d
Hello! I'm Brokain, creator of Project SCP-173! Project Description: Project SCP-173 is a project based around SCP-173. SCP-173 is a creature that can only move when you're not looking at it. The game is based around SCP-173 escaping its containment, and with all of the people that resided in the building escaped, you're…
today was a pretty big milestone for me. ive been trying as hard as possible to manage my diet and keep shedding pounds but no matter what i eat (or dont eat), i was at a solid 2 weeks or so without any weight change. today i stepped on the scale and saw for the first time in a long time, 188.5lbs (a drop from my stable…
Came across this interesting vintage design from the 1930's, became a cool little exercise/project, and I figured I may as well share it here :smile: More renders + viewer here! Cheers!
Location was create for the company PLAYFLOCK. Games gangsters, so I looked so 1930s. Approximately 2 weeks + cutting and pasting in Flash I create 3D model in 3ds max and render from mental ray. Loaded into Photoshop and started to draw
you do realize you're referencing the slow mo version of the attack right? full speed the combo is only about 100 frames start to finish. as it stands your combo is 1/3rd actual speed. As far as the actual combo goes, I'd reverse the direction of the spin so it's clockwise instead of counter-clockwise, continuing from 193…
hello everyone, this is my second post, and this is a work I had to do in one week. I had to do a detective desk of the 1930's. all the objects are assets so they can be used in others scenes. If you have any advices or else tell me :) [IMG][/img]
Greetings polycount! As my first post here, its only appropriate that I show off my latest model, a 1938 delahaye customized to my liking. This is my first attempt at modeling a car in Maya, and there's a lot to learn, but perhaps you guys can give me some tips to hasten my progress. :)
Am making a 1930s duessenberg model J. Tri limit is 10k, not sure how the topology is suppose to look, i feel having thousands of quads all over is unnecessary, as long as it looks good right? Am building interior too as the car lacks side windows. Does it need to be all one object for any reason? The wheel arch/step,…