I don't think I've ever found an exploit since exploit communities find them much faster than me, but googling for them is one of my favourite things to do. Bethesda & Fromsoft games especially. In Path of Exile (in the first couple of years), you could even download Exilebot, have it run overnight and wake up to a full…
Xoliul That's actually quite chilling to tell you the truth, how could one not research what they are purchasing when they cost so much or if they were topics of interest? Also wouldn't one seek out games that were of the best quailtiy or research what is good or not . That was excusable back in 90's when you could rent…
@AnthonyAnimation Sorry this is coming in super late (things have been crazy busy), but here's my workflow for this shot. Hopefully, it helps! A few things first. I got this character from @zaphk and I rigged it up using Rapid Rig. I haven’t rigged or painted weights in a long time so it’s far from perfect. But I’m still…
If my life doesn't get flipped upside down in the next few days i'll give it a shot atm, irl is getting in the way of everything. I'll post somewhere if i end up doing it and let you know. Otherwise your unreal renders are pretty nice and works well enough if you wanted the sun rays and such. (wild guess did you bake in…
Often times I get asked about my style, "How come you stick poses?" Answer: I believe that there is a distinct difference between Disney's 12 principles of 2D Animation vs. The 14 Principles of Game Animation. DISNEY’S 12 PRINCIPLES OF 2D ANIMATION Stretch/Squash Arcing Motion Anticipation Secondary Animation & Tweens…
Here are a couple of notes: * The color/saturation of the wooden floor does not fit the rest of the scene. It's almost cartoonishly bright orange against the natural earth tones of everything else. Dull it more to match the rest of the scene, or consider a different color all together. Perhaps a darker brown to compliment…
Really good job so far, you have the workings of a really good portfolio piece. Now for some crits- bump of the specular highlight on the tear ducts, there needs to be higher contrast in that area because right now it doesn't look nearly wet enough, almost like a flap of skin. I'd also make the specular color of the iris a…
CHARACTER ARTIST – ATLAS REACTOR As a US employer, Trion is required to verify all employees, regardless of citizenship or national origin, are eligible to work in the United States. Trion Worlds is seeking an exceptional and passionate Character Artist to create character assets for the upcoming ‘Atlas Reactor’…
[Game Done Just requires animators ] Currently we are a stage where we need to increase the amount of animators we currently have for cutscenes and gameplay related work. The game is vastly completed and only requires some minor character modeling and Animation before we can go gold. We are currently looking for some…
CHARACTER ARTIST – ATLAS REACTOR As an US employer, Trion is required to verify all employees, regardless of
citizenship or national origin, are eligible to work in the United States. Trion Worlds is seeking an exceptional and
passionate Character Artist to create character assets for the upcoming ‘Atlas Reactor’ title…